One True Thing*
● SCIENCE AND TECHNOLOGY
A comic exploring the importance of nuance and the limitations of binaries.
ILLUSTRATION • COMIC
01 / sam galison working on "one true thing*" 02 / sketch of "words have specific meanings*" 03 / sketch of "rocks are inanimate objects*"
04 / sketch of "we get our energy from the sun*"
PROJECT OVERVIEW
Created by Sam Galison in collaboration with other members of The Plenary team, one true thing* is an exploration of what it means to be “true” by breaking down seemingly noncontroversial claims into all of their component parts. Driven by Sam’s imaginative guides called “beasties”, each comic leaves the reader what, if anything, is “true”.
Project Goals
01 /
Building Relationships
Science has a history of exclusion and exploitation that needs to be repaired.
02 /
Humanizing Science
Stereotypes about what science is, how it works, and who is a “science person” need to be broken.
03 /
Real World Relevance
Science needs to be situated within real world contexts and other relevant ways of knowing.
Science communication is about relationships & relevance
Science is shaping our everyday lives, yet many of us are left out of the culture and conversations driving it
The aim of The People’s Science is to engineer a culture of practical, lifelong science engagement, as part of a broader culture of knowledge engagement. It recognizes the importance of science- and evidence-driven social change, particularly for socioscientific issues such as GMOs, vaccines, and sustainability.
We design tools, platforms, and frameworks that support institutions of knowledge and knowledge keeprs in sharing their work in ways that are technically, financially, and psychologically accessible. We believe that science is a powerful tool, among many, to move towards a future of wellbeing for people and the planet, but that getting there requires a commitment to openness and repair.